Obični HTTP je request/response: klijent pita, server odgovori, gotovo. To loše pristaje real-time značajkama (chat, uživo dashboardi, obavijesti, kolaborativno uređivanje) gdje server treba gurnuti podatke kad god ima nešto novo. Opcije su načini zaobilaženja HTTP-ovog modela koji pokreće klijent, duž spektra složenosti:
Long-polling client ──req──▶ server ...holds... ──resp──▶ then immediately re-asks
(near-real-time over plain HTTP; one message per held request)
SSE client ──req──▶ server ═══stream of events═══▶ (one-way, server→client)
(HTTP-based, text, auto-reconnect; NO client→server on same channel)
WebSocket client ──handshake──▶ server ══full-duplex, both directions══▶
(persistent TCP; low overhead; binary or text; you build the rest)
