Classes are the foundation of C#'s object-oriented model — blueprints for objects, with constructors (initialize objects) and properties (controlled access to data). C#'s property syntax is a distinctive, elegant feature.
A class with constructor and properties
{
Name { ; ; }
Age { ; ; }
Email { ; ; }
{
Name = name;
Age = age;
}
=> ;
}
person = Person(, );
person.Name = ;
Console.WriteLine(person.Greet());
