Navadni HTTP je zahtevek/odgovor: odjemalec vpraša, strežnik odgovori, konec. To se slabo prilega real-time funkcijam (klepet, nadzorne plošče v živo, obvestila, sodelovalno urejanje), kjer mora strežnik potisniti podatke, kadar koli ima kaj novega. Možnosti so načini, kako zaobiti model HTTP, ki ga sproža odjemalec, po spektru zapletenosti:
Long-polling client ──req──▶ server ...holds... ──resp──▶ then immediately re-asks
(near-real-time over plain HTTP; one message per held request)
SSE client ──req──▶ server ═══stream of events═══▶ (one-way, server→client)
(HTTP-based, text, auto-reconnect; NO client→server on same channel)
WebSocket client ──handshake──▶ server ══full-duplex, both directions══▶
(persistent TCP; low overhead; binary or text; you build the rest)
