速率限制限制了客户端在时间窗口内可以发出多少请求——保护系统免受滥用和过载,并确保公平使用。这是一个常见的系统设计组件,有多种算法和考虑因素。
速率限制的原因
✓ PROTECT against abuse → prevent attacks (brute force, scraping, DoS), excessive use
✓ PREVENT OVERLOAD → protect the system from being overwhelmed (stability)
✓ FAIR USAGE → ensure no single client monopolizes resources; tiered limits (free vs paid)
✓ COST control; protect downstream services
→ a common requirement for APIs and services.
速率限制算法
FIXED WINDOW → count requests per fixed time window (e.g. 100/minute); simple
✗ allows bursts at window boundaries (up to 2x at the edges)
SLIDING WINDOW → rolling time window → smoother, no boundary bursts (more accurate)
TOKEN BUCKET → tokens refill at a rate; each request takes a token → allows BURSTS up to
the bucket size while limiting the average rate (popular, flexible)
LEAKY BUCKET → requests processed at a steady rate (smooths output)
