Android kører på et enormt udvalg af enheder og OS-versioner ("fragmentering"), så apps må håndtere versionkompatibilitet — understøtte ældre versioner samtidig med at bruge nye funktioner sikkert. Forståelse af SDK-niveauer, kompatibilitetsbibliotheker og graceful degradation er vigtig.
SDK-niveauer: min, target, compile
minSdk → the OLDEST Android version the app supports (older devices can't install it)
→ lower minSdk = more devices reached, but more compatibility work
targetSdk → the version the app is TESTED/optimized against (and opts into its behaviors)
→ should be kept current (Play requires a recent targetSdk)
compileSdk → the SDK version used to COMPILE (access to newer APIs)
→ Balance: support enough old devices (minSdk) while targeting current behavior (targetSdk).
